Playful Learning with Ollie Bray
Ollie Bray, delayed by my offer of a lift to TVP, is now presenting. I can’t believe what all the fuss was about, we arrived just in time. Good Teachers use Good Tools Derek Roberts Why Games Let’s change our …
Ollie Bray, delayed by my offer of a lift to TVP, is now presenting. I can’t believe what all the fuss was about, we arrived just in time. Good Teachers use Good Tools Derek Roberts Why Games Let’s change our …
Fact: As each goose flaps its wings it creates an ‘uplift’ for the birds that follow. By flying in a V formation, the whole flock adds 71% greater flying range than if each bird flew alone. Lesson: People who share …
Games continue to offer education a rich learning experience. The diversity and application of the many educational and commercial games is cleverly presented in this infographic as well as the culture gulf between ‘teacher’ and learner. I hope its proved …
I originally tweeted about Humble Bundle #3 when it was first released as it contained Crayon Physics, a game that I felt could be used within the curriculum. But the bundle just got even better. Let me explain…. Basically the …
Twitter is great for connecting and sharing information (thanks to @tobyholman for sharing parent engagement information) and, if you occasionally following people outside your echosphere, you get to hear new and interesting conversations as well. Given that this tweet was …
Extrality is working on augmented reality flashcards for phonics, something they are branding SmashCards. Simply, when a SmashCard is held up to a webcam, relevant graphics or videos pop up on the computer screen as shown here. Augmented Reality …
The undeniable fact is that some students succeed in the virtual educational environment and some fail just as they do in traditional classroom environments. The key lies in understanding the critical components in an educational context that promote and encourage …
Today I explored Moodle’s Games Module, at the end of the post I wanted a word that both describe ‘fun’ and ‘learning.’ A word to describe the process of edugaming (not that edugaming is a real work either) afforded by …