Drive and curiosity
If you refuse to fear failure then impossible things become possible. Why did we do it? In part we wondered if it was possible to do it. Regina Dugan
If you refuse to fear failure then impossible things become possible. Why did we do it? In part we wondered if it was possible to do it. Regina Dugan
Witnessing the return of Interactive Fiction (IF) to the gaming world has felt a little bit like waking up to find a Dodo on my front porch. I feel a simultaneous urge to inform to world about the discovery while …
So, here is a final version, well I hope it’s the final version, with video footage and stills suitable / sufficient to be used as a clue prompts. Sent with IFTTT
For the last few weeks I have been thinking through how we can make text adventures feedback to the players and make the games a platform for learning. Taking a few ideas I had experimented with in ‘LiL Red,’ I …
I have been chatting through the potential of Quest in schools, particularly Key Stage 3, to develop both ICT and literacy curriculum interest. Allen Heard, a self confessed old skool adventurer, and took up the challenge with gusto. Not just …
Every once in a while you will see a blog post entitle ‘Why I blog.’ Reflection and conversation feature highly in these types of posts. Today, I replied to Dannii’s 2nd comment on Quest Rapid Fire. Dannii has been fantastically …
The ultimate measure of a person is not where they stand in moments of comfort and convenience, but where they stand in times of challenge and controversy. Martin Luther King On Friday afternoon I made a call to a parent …
@Sports_Greats: Winners don’t wait for chances, they take them. Unknown http://twitter.com/Sports_Greats/status/173147761284362240 Sent with IFTTT