Digital Learning
Technology, teaching and teachnology
Favoured Tweets
@thehrgoddess: “I can’t understand why people are frightened of new ideas; I’m frightened of the old ones.” ~John Cage http://twitter.com/thehrgoddess/status/158289806177214464 Sent with IFTTT
Move the Player
Quick tip of IF. Whilst you should use the walkthrough feature to take you to certain points in the game, in the early stages I found it quick and easy to just move the player manually to where I needed to test. Of …
Make the Most of Bugs
In my efforts to reveal player progress in ‘Lil Red’ I coded a rewards ladder applying XPs when players did something positive and ‘charging’ players for hints and deducting points for questionably actions or decisions. For example collecting the useful objects, completing tasks or sections …
Learning is Tough. Tougher than I Remember.
Yes, I am still going on about IF – interactive fiction. Yes I am still writing ‘Lil Read’ and I do have an update for you and rather poignantly, considering the possible opportunities available to ICT teachers in the not …
Rewarding Investment in IF
At the beginning of the week I took a short pause from writing the content for ‘Lil Red’ (having completed ‘Reds Room’) to add a little ‘game mechanics’ to the title. With the support of Quest developer Alex Warren, ‘we’ …
Nick Gibb’s Reminds Me Why I Struggling
In a week where I have struggled with coding IF, and learnt a lot along the way, Nick Gibb’s comments reminded me why I continue to struggle with IF. There is no doubt in my mind, no doubt whatsoever, that IF has …
Lil Red About to Head Out into the Big Wide World
An hour here and an hour there, I have been adding to my first IF title ‘Lil Red.’ Its proving a steep and very enjoyable learning curve, made even more challenging by the fact that it’s the holidays and I …